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OpenGL Training in Houston-TX, United States

Learn how to interact with Graphic Processing Unit, OpenGL Embedded System Version, EGL, GLSL and programmable pipeline

  • 24 hours of hands-on training
  • Basic to Advanced level
  • Immersive learning sessions
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Modes of Delivery

Key Features

24 hours of Instructor-led classes
In-depth training sessions
Understand the basics of OpenGL with standard libraries
In-depth learning of OpenGL ES API and graphic pipeline
Learn to write graphic applications and test cases with OpenGL ES.
Our OpenGL experts will assist students in future implementation of the technology

Description

OpenGL Course

OpenGL stands for Open Graphics Library and it is one of the most popular 3D graphics APIs. OpenGL is a multi-platform and cross-language API with a primary objective of rendering 2D and 3D computer graphics. It is one of the oldest API being used in 2D and 3D graphic applications, covering a broad set of rendering, special effects, and other visualisation functions.

Zeolearn Academy is offering OpenGL online course designed specifically for writing graphics applications, and test cases with OpenGL ES. The OpenGL training will be beneficial for both driver and application developers. The course is focused on OpenGL v1.1 and ES v2.0 for embedded systems development, along with an in-depth understanding of the OpenGL ES  API and graphics pipeline. Register for the course in your preferred training mode and earn the OpenGL certification on completion of course.

 Features of OpenGL

  • OpenGL generates high-quality color images by rendering with geometric and image primitive.
  • The interactive applications including 3D graphics uses OpenGL.
  • With OpenGL, graphical applications can create the same effect in any operating system.

Here is what you will learn!

  • Basics of OpenGL with standard libraries and terminologies.
  • OpenGL Embedded System versions and programming structure.
  • Animations and drawing for 2D and 3D images.
  • About EGL and How to use EGL in OpenGL.
  • GLSL and Programmable Pipeline
  • Using Pixel and Frame Buffer Objects

Is this coaching right for you?

Are you a hardcore fan of graphics designing and Game Development? If yes, join our OpenGL course and build your dream career.

Prerequisites:

Participants are expected to have basic knowledge on programming languages like C,Java,Lisp and JavaScript in order to learn OpenGL.

Curriculum

  • What is OpenGL?
  • Standard libraries and headers
  • Terminologies in OpenGL
  • Rendering Pipelines
  • Programmable vs Fixed pipelines
  • 3D Graphics Pipeline
  • Introduction to OpenGL ES
  • Difference between OpenGL and OpenGL ES
  • Versions of OpenGL ES
  • OpenGL ES program structure
  • Timers and Double Buffering
  • 2D and 3D and Normalized Coordinate System
  • Drawing and Managing States
  • Drawing Primitives - Points, Lines, Triangles, Vertex arrays and Buffer Objects
  • Introduction and Initialization
  • EGL Rendering context
  • How to use EGL in OpenGL
  • RGBA vs Color Index
  • Color Shade model
  • Projection, Viewport, Viewing and Modeling Transformations
  • Clipping planes and Culling
  • How to remove Hidden Surface
  • Shader Basics and Simple Shader example
  • Basics of Texture and Vertex Shader
  • Loading Textures
  • Objects and Filtering Textures
  • Customized Vertex Transformation
  • Blending Basics and Equation
  • Imaging Pipeline
  • Pixmaps and Bitmaps
  • Introduction to GLSL and Programmable Pipeline
  • Difference between Programmable Pipeline and Fixed Function
  • OpenGL Shader programming model 
  • Framebuffer Components
  • Accumulation and Stencil Buffer
  • Introduction to PBOs and FBOs
  • Offscreen Rendering
  • Using Pixel and Frame Buffer Objects
  • Performance Optimization
  • Introduction to Bottlenecks and How to avoid it

Frequently Asked Questions

OpenGL Training helps you in learning 2D and 3D construction and computer graphics. Zeolearn’s training is focused on modern OpenGL and it requires a basic knowledge of graphics programming. The module discusses about core graphics aspects and proceeds to the practical level on how OpenGL draw pixels to the screen. It also discusses about the usage of OpenGL to create stunning visual effects.

 This comprehensive course by Zeolearn academy is complete and interactive. This course is led by industry experts who will bring in their experience into the workshop and help you gain the confidence to meet workplace challenges. The OpenGL training classes will help you gain hands on expertise with through the numerous examples, exercises and project work through the course of the workshop. Join now and learn to leverage the power of OpenGL for project and career success.

Zeolearn brings you mentor driven courses that not only helps professionals gain theoretical expertise but also the practical experience in a wide variety of courses including courses on Mobile development such as Android development and Ionic Framework, which are very popular. The fact that our workshops are mentor driven gives us an edge over other training institutes since you can learn from industry experts about the application and challenges of upcoming technologies. We have so far trained thousands of professionals with the skills needed to land lucrative jobs and you could be next!

On completing the course, you will learn about:

  • OpenGL basics
  • OpenGL ES flavour and how it differs from OpenGL
  • Animation and drawing basics from points to objects
  • How to specify colours
  • How to use texture mapping to add to your images
  • Use the Alpha blending feature of OpenGL
  • Pixel and Frame buffer objects
  • How to do performance optimization to make OpenGL make better

On course completion, all participants have to work on a project to get hands-on familiarity with the concepts learned. Participants will use OpenGL to perform a simulated graphic project with full support from their respective trainer along with course materials. This project, which can also be a live industry project, will be reviewed by our instructors and industry experts. On successful completion, you will be awarded a certificate.

You will receive OpenGL Training certification in the form of a course completion certificate.

Classes are held on weekdays and weekends. You can check available schedules and choose the batch timings which are convenient for you.  Demo classes will also be provided on demand.

You may be required to put in 10 to 12 hours of effort every week, including the live class, self study and assignments.

As this is an Online program, you will be needing a windows computer with good internet connection to attend your classes. A headset with microphone is recommended. You may also attend these classes from your Smartphone or tablet.

Don’t worry, you can always access your class recording or opt to attend the missed session again in any other live batch.

Graphic designers or software developers who want to get into gaming or designing will find this course useful.

One must have:

  • Operating system such as Mac OS X, Windows or Linux (Mac needed to package iOS apps)
  • 4 GB RAM
  • Dual Core CPU

OpenGL Course in Houston-TX

Introduction

Houston is a global city and the 4thlargest metropolitan city in the United States. In 2006, Houston  was ranked third in the category of ""Best Places for Business and Careers"" in its country by Forbes. It was also identified as America’s top city for job creation. According to Forbes, it has the fourth highest increase rate in local technological innovation and is ranked best city for college graduates.

About the Course in the City

It has been only a few years that the demand for Smartphones has increased drastically. This has given a significant role to the development of mobiles all over the world from small devices to large devices. ZeoLearn offers coaching for OpenGL course in Houston which helps you to design and develop a mobile application on a well-established platform.

OpenGL training in Houston by the ZeoLearn academy is a complete program, which introduces methods of designing and developing mobile applications, which help you to easily understand the concepts and apply it to your live projects. It gives you the opportunity to learn and work with our experienced tutors, who will provide you hands-on materials, workshops, and practice sessions.

This OpenGL course in Houston covers A to Z concepts from fundamental topics such as  overview of modelling, animation, and lighting to the advanced topics where you could experience our rich knowledge in producing mobile app solutions that have changed many businesses.

ZeoLearn’s OpenGL training in Houston with the informative video lectures by our professional trainers will improve your basics to advance by assigning you challenging tasks.

Upon completion of this OpenGL certification in Houston, you will have a better understanding of OpenGL concepts, which you can apply to your live projects and hence it will help you to get a good job. So, you should register with us today at minimum cost.

The ZeoLearn institute believes in customer satisfaction. However, after two successful sessions if you don’t satisfy with our service then your whole fee will be refunded to you.

Here is What You Learn

Our OpenGL course in Houston offers:

  • Architecture and overview of OpenGL
  • Reading and writing of programs
  • Learning 2D and 3D graphics applications
  • Defining and drawing of shapes
  • How to add motions
  • Importance of  responsive interface
  • Work with web services

The Objective of the Course:

  • To help students to get a good job in IT sector
  • To help students to learn advanced concepts and work on live projects

Highlights of the Course:

  • Unlimited access
  • Learn anywhere
  • Expert teachers
  • Live interactive classes
  • Challenging assignments
  • Adaptable schedule

 Is This Course Right for You?

This course is primarily suitable for those who want to be an expert in OpenGL and want to work on real based applications for mobile development.

Prerequisites

Basic understanding of C or any other programming languages will help you better, but it is not mandatory.

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